Bethesda devs recall 'glorious' post-Skyrim, pre-Fallout 4 period
Bethesda Game Studios developers have reminisced about the company's glory days following the widely successful launch of The Elder Scrolls 5: Skyrim.
Senior designer and writer Emil Pagliarulo said that by the time Fallout 4 "rolled around, our team was so tight" because of everything they had learned from Skyrim's production.
Producer Angela Browder reflected on the studio's progression, saying, "When I look at that transition between Fallout 3 and Skyrim, and then Skyrim to Fallout 4, I really look at how we, as a development team, worked together and improved our craft and the process."
She added, "I think with every project, I can absolutely, with 100-percent certainty tell you that we, as a studio, got better. Our process – the process of making a game – got better with every single one."
bethesda, skyrim, fallout 4, fallout 3, emil pagliarulo, angela browder, game development, development team, studio process, skyrim production