DLSS 4.5 Dynamic Multi Frame Generation arrives in Nvidia App beta on March 31

DLSS 4.5 Dynamic Multi Frame Generation arrives in Nvidia App beta on March 31 — Pcgamer
Source: Pcgamer

Dynamic Multi Frame Generation in DLSS 4.5 will reach Nvidia App beta users on March 31. The update raises the top frame-gen count for RTX 50-series GPUs to 6x, made up of five AI-generated frames for every one rendered traditionally, and lets the upscaler change the number of generated frames on the fly.

Set a frame-rate target and the system will adjust generated frames depending on scene demands, aiming to lock fps, sustain high frame rates and smooth out performance dips for a more consistent experience. RTX 50-series owners who want to try the feature will need to enable the beta release via Settings > About.

More than 200 games will be supported at launch, and Nvidia has added 20 more games with native DLSS 4.5 integration, including 007: First Light, Control Resonant, Tides of Annihilation, Gray Zone Warfare, Where Winds Meet and StarRupture. Questions remain about how well the dynamic switching performs in real-world play and whether input latency varies between modes.

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