Epic to ban paid prize-wheel spins in Fortnite Creative from January 20
Pcgamer reports Epic has announced a new rule banning paid prize-wheel spins and related items in third-party Fortnite Creative games, with the change posted on X and the Fortnite Creative subreddit and set to take effect on January 20.
The rule explicitly covers "A luck boost that can improve the outcomes on a prize wheel," "In-game content that can be used to purchase a spin on a prize wheel," and "Any spin on a prize wheel, such as a single spin, extra spin, or bundle of spins." The announcement follows a January 9 policy change that allowed creators to sell items directly in their games; shortly after, the popular UEFN game Steal the Brainrot began selling a "Present Rot" bundle for 4,900 V-Bucks and offering 100-V-Bucks spins on a virtual wheel, a move that drew criticism. Fortnite content partner Moon wrote on X that "the most popular UEFN game is now a gambling game targeted towards kids who don't know any better. They will mindlessly spend thousands of v-bucks for a CHANCE to get better in-game items, and they will fall into this trap / loop every single time they find a map with little things they like."
The announcement does not name Steal the Brainrot, but the change appears aimed at that controversy; Brian Sharon, senior communications manager at Epic Games, said the company will "continually review developer practices and make updates to our ecosystem rules accordingly."
Key Topics
Tech, Epic Games, Fortnite, V-bucks, Uefn, Present Rot