Final Fantasy 11 GMs will personally kill bugged Limbus bosses after server glitch
In a news post earlier this week, Square Enix said it will dispatch Final Fantasy 11 Game Masters to manually defeat notorious monsters in the Limbus zones after a server-side data error cleared defeat records, a problem that could affect this month’s communal Limbus loot tally. Notorious monsters are rare, named enemies that normally don’t respawn until after the monthly tally, and Limbus chests contain better loot depending on how many notorious monsters the server’s players have killed in the last month.
Square Enix said the server-side data recording the defeat status of notorious monsters is “unexpectedly being cleared.” Because the defeat data was lost, defeated notorious monsters in Limbus have been reappearing early, and the FF11 team warned there is “currently no way to tell if a notorious monster is still undefeated or has reappeared due to the data being cleared.” That could mark monsters as undefeated at tally time and reduce chest quality for all players next month.
Square Enix said it has deployed a fix to prevent the issue from reoccurring, but the data loss for this tally period remains. "To achieve this, Game Masters will visit each World in sequence and defeat each notorious monster individually," the company said, adding an apology for the inconvenience.
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