Marathon battle pass slammed as poor value; cosmetic limits frustrate players
Long-term monetization for live-service games is always contentious, and mere days into Marathon’s full launch some players are unhappy with the shooter’s cosmetics and its battle pass. On the visual side, stickers and charms can be applied to weapons, but many community members are annoyed that you must collect duplicates—mostly available through monetary means—to put the same decoration on multiple weapons.
Those limits extend to Twitch drops and preorder bonuses, leaving players with just one charm or sticker to use across their inventory. You can move them around, but players say that is a pain, and the restrictions have prompted comparisons to past practices at Bungie.
"Welcome back launch D2 shaders," reads a top comment on the Reddit thread. That Destiny 2 example was even more restrictive, with shaders that worked on only one piece of armor and couldn’t be recycled; Marathon isn’t portrayed as quite that predatory, but community reaction shows where minds have gone.
marathon, battle pass, cosmetics, weapon stickers, charms, duplicates, monetization, twitch drops, preorder bonuses, destiny 2