Marvel Rivals devs: 'Gooner' skins weren't created on purpose

Marvel Rivals devs: 'Gooner' skins weren't created on purpose — Kotaku
Source: Kotaku

It’s been a little over a year since NetEase released the hero shooter Marvel Rivals. At a fan event at the El Capitan Theater in Los Angeles the team showcased new skins and limited-time modes tied to the MCU lead-up to Avengers Doomsday. Guangguang has become the face of the game thanks to his opening line in the Dev Vision videos; “It was a happy accident,” he said of that notoriety.

The studio ships a minimum of two playable heroes and one map each season and often works a year ahead, with much of the 2027 roadmap already done. Balancing can be complex: when asked about claims that the studio deliberately makes some characters overpowered, Bian said, “We didn’t do that on purpose.

It’s always an accident.” Guangguang added that adjusting one thing can create a domino effect that leads to other issues. Limited-time modes give the team room to experiment.

United States, Los Angeles

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