Nvidia defends DLSS 5 amid backlash over generative AI

Nvidia defends DLSS 5 amid backlash over generative AI — Kotaku
Source: Kotaku

Nvidia this week debuted DLSS 5, a generative AI upscaling technology the company says helps developers get closer to their artistic visions. Early demos prompted fierce online backlash, with critics arguing the feature produces strange, hyper-fidelity changes — described by some as "weird AI porn slop faces" — on characters like Grace from Resident Evil Requiem.

At the GPU Technology Conference, CEO Jensen Huang pushed back: "Well, first of all, they’re completely wrong," he said, arguing that full control remains with developers. "DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI," he added, calling it "generative control at the geometry level" rather than frame-level post-processing.

Huang said studios including Capcom and Bethesda can "fine-tune the generative AI" to shape a game's visuals. Many people have interpreted the demos as a kind of "slop filter" that layers uncanny detail based on generic training models instead of the original artists' intent.

nvidia, dlss 5, generative ai, upscaling, jensen huang, gpu technology, capcom, bethesda, resident evil, backlash