One coder's 'winter madness project' recreates Dreamcast-era Crazy Taxi cityscapes
Do you ever wonder if Crazy Taxi is just a little too crazy? Wouldn't it be nice to explore those Dreamcast-era cityscapes at your own pace, practically feeling the sun on your skin as you pass every Pizza Hut, KFC, and Fila sportswear store? If your response to that is 'yes' and not 'wow, that game sure had a lot of product placement,' Will at wretched.computer has you covered.
Will's Crazy Taxi level recreations, described by the programmer as a "winter madness project," have been added to noclip, a "digital museum of video game levels" started by graphics programmer Jasper St Pierre.
Beyond Crazy Taxi, noclip features locales from Mario Kart 64, Psychonauts, Quake, Counter-Strike, World of Warcraft, and more. As Will outlined in a blog post, the work uses "an open source recreation of each of those games' original rendering methods."
crazy taxi, dreamcast, noclip, game levels, level recreation, open source, rendering methods, psychonauts, quake, counter-strike