Planescape: Torment remains the best D&D RPG and still has no sequel

Planescape: Torment remains the best D&D RPG and still has no sequel — Polygon
Source: Polygon

Planescape: Torment, developed by Black Isles Studios in 1999, is widely regarded as one of the best RPGs ever made. Despite its acclaim it never received a sequel and remains the only D&D video game to make the Planescape setting its focus; other D&D titles only briefly visited Sigil or the planes.

The Planescape Campaign Setting, designed by David "Zeb" Cook in 1994, reshaped D&D with a cosmology built on different planes, Sigil’s faction politics, the inscrutable Lady of Pain, and Cook’s "Rule of Threes," which encouraged lateral thinking and complex moral choices.

Those ideas are the foundation of Planescape: Torment’s award-winning storytelling. Chris Avellone led design and writing while working on Fallout 2, producing a dialogue-heavy script of more than 800,000 words and a protagonist, the Nameless One, who begins literally "on the death screen" and loses his memory with each resurrection.

planescape, torment, black isles, d&d, sigil, david cook, chris avellone, nameless one, fallout 2, rule threes