Players caused over 55% of deaths in Marathon's Server Slam

Players caused over 55% of deaths in Marathon's Server Slam — Pcgamer
Source: Pcgamer

Bungie’s four-day Marathon Server Slam wrapped up yesterday. The event tracked detailed in-game activity, and one writer won’t return to play until Thursday; Morgan Park spent 21 hours in the event over the weekend. Bungie recorded 145,822 cases of Premium Tick Milk and 384,866 Drinkable Cheeseburgers extracted.

Neither item sounds particularly appetizing—the cheeseburger can even has two straws and the tagline "Tastes like meat. Isn't."—but both fetch a fair price when taken off-world. Combat proved deadly: of 16,554,683 deaths, 9,152,844 were caused by other players, just over 55%, while UESC robots accounted for 7,401,839.

The UESC are especially lethal to new players, and experienced players often avoid them, leaving PvP as the leading cause of fatalities on Tau Ceti. Exfil rates were low across maps: Perimeter posted a 41.8% exfil rate and Dire Marsh 35.6%, making Dire Marsh particularly risky for bringing your best gear.

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