Remedy Explains What Defines a Control Game

Remedy Explains What Defines a Control Game — Kotaku
Source: Kotaku

The Control series has shifted genres across its three releases. The original Control was released in 2019 as a mostly linear single-player third-person shooter. In 2025, Remedy released the multiplayer first-person Left 4 Dead-like spin-off FBC: Firebreak. The upcoming full sequel, Control Resonant, is due later this year and is a semi-open-world, melee-focused action RPG.

At a digital event last month, creative director Mikael Kasurinen, lead gameplay designer Sergey Moho and communications director Thomas Puha discussed how those games connect despite different playstyles. "One of the major challenges for the design team of Control Resonant was to first figure out what is Control to begin with, right?" said Moho.

"And there were a lot of conversations early on…trying to define what it means to make a Control game. And this is very much a sequel to Control, but with very notable differences, as you can see.

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