Requiem delivers the multi-protagonist approach Silent Hill missed
The original Silent Hill created a strange contrast: Harry Mason, a novelist searching for his missing daughter, ends up with a handgun, shotgun, rifle and multiple melee weapons and confronts huge, surreal monsters, while police officer Cybil Bennett’s parallel ordeal is mostly hinted at.
The game’s initial plan reportedly included two playable characters, with Harry’s route leaning toward puzzles and Cybil’s toward action. Silent Hill F tried a similar split between realities. In foggy Ebisugaoka Hinako contended with fragile weapons and occasional stealth, while the dark shrine world made her a katana‑wielding force; that contrast didn’t always land, as an effective body‑horror sequence in the dark world was undercut by explanatory tooltips about a new power.
Resident Evil Requiem divides its time between Leon and Grace and pairs each with a distinct tone of horror.
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