Skull and Bones recycled Black Flag ideas after a decade of delays
Skull and Bones stands out among Ubisoft's missteps: it took the best parts of Assassin's Creed 3 and Assassin's Creed 4: Black Flag and dropped them into a shaky live-service framework.
The project spent a decade in development, was repeatedly delayed, and kept changing direction.
What began as a Black Flag expansion shifted into a Black Flag MMO spin-off before evolving into something largely unconnected to Assassin's Creed.
The final product felt unfocused and without a clear vision, yet Ubisoft released it at a $70 price point.
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