Slay the Spire 2 Sells 3 Million Copies, Patches HP Exploit
Slay the Spire 2 sold 3 million copies in its first week, the developer says, with the $25 game bringing in roughly $75 million before Steam’s cut. Players have already gone on more than 250,000,000 runs, which works out to over 80 runs per buyer on average. The title remains in Early Access, and the studio cautioned it’s not ready to share a full roadmap yet.
It did outline several short-term focus areas, including a revamp of the badge and scoring system with a friends-only leaderboard filter, a Phobia accessibility mode, additional art and VFX, ongoing balance patches, Steam Workshop support, multiplayer quality-of-life features, and official Twitch plugin integration.
A public beta branch on Steam lets players try upcoming changes early. That channel currently includes a balance patch that prevents HP from being raised above 999,999,999 for players, enemies, and pets, alongside mostly bug fixes for multiplayer, several softlock states, and the gradual addition of missing card art.
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