Tactical Breach Wizards sold twice as well as earlier games and won an IGF
Tactical Breach Wizards, the fantasy turn-based tactical strategy about busting down doors with a team of Navy Seers and Necro Medics, has seen strong sales and widespread praise. Clips from the developer's newsletter were shared on BlueSky by Jeremy Peel. The studio says, "By revenue, Wizards sold twice as well as any of our previous games," leaving it fully independent and self-funded for the amount of time it takes to make a videogame when you're very slow at making videogames.
Not everything went to plan: the developer adds, "As many of you will know, we weren't able to lose an IGF award for Excellence in Design. We're still trying to figure out exactly what happened, but long story short, we won it." It apologised for the flagrantly victorious error, writing, "All we can say is we're sorry, and we'll try to do worse." The team is already working on new projects.
It started one idea, scrapped it, and has begun a different one, and says it's not ready to announce the concept or real title yet.
tactical breach, wizards game, igf award, navy seers, necro medics, bluesky, jeremy peel, self-funded, indie game, strong sales