Code Vein 2 aims big but is undone by repetition and recycled enemies

Code Vein 2 aims big but is undone by repetition and recycled enemies — Cdn.mos.cms.futurecdn.net
Image source: Cdn.mos.cms.futurecdn.net

Gamesradar says Code Vein 2, released January 29, 2026 for PC, PS5 and Xbox Series X, attempts a post-Elden Ring scale but ultimately delivers a repetitive open-world Soulslike that falls short of its predecessor.

The review highlights strong combat elements — experimental special attacks, a blood-stealing secondary attack system, and an overhauled companion resurrection mechanic that rewards risky play — but criticises the game’s visuals, dull dungeon design, and heavy reuse of enemies and bosses. The time-travel premise is described as a promising hook that is largely wasted because so little changes between the two eras, and the PS5 version is noted for noticeable pop-in.

Developed by Bandai Namco Studios and published by Bandai Namco Entertainment, the game includes extensive side content and alternate endings but, according to the review, pads out its best moments behind repetitive encounters. The reviewer recommends returning to the original Code Vein and notes the review was conducted on PS5 with a code provided by the publisher.


Key Topics

Culture, Code Vein, Elden Ring, Xbox Series X, Soulslike

Latest in