Dragon Quest VII Reimagined: The Kotaku Review
Reporting by Kotaku indicates Square Enix’s Dragon Quest VII Reimagined swaps the HD-2D pixel art of earlier remakes for bright, cartoony 3D character models that animate well, particularly in battle, and adds quality-of-life tweaks that streamline the Nintendo 3DS and PSX versions of the game.
Kotaku notes the remake remains recognizably Dragon Quest VII: a rather linear, island-hopping RPG with pacing issues and a cast the reviewer found uneven. The PSX original’s notoriously slow start was trimmed in the 3DS release, and Reimagined trims further to create a snappier experience; the reviewer rolled credits at about 60 hours.
The review describes the dual job system, which lets characters learn more than one job at a time but grants job skills only while wielding that job, with mastery unlocking higher-tier jobs and job mixing producing strong combinations.