Fallout co-creator demoed engine at secret after-hours pizza party
Tim Cain, Fallout's co-creator and the original game's producer, wasn't supposed to share ideas with the rest of the team, so he arranged a hush-hush after-hours pizza party to demo the engine that would eventually power the RPG.
"I was making engines kind of in my spare time," Cain says. At the time he was making installers for a few other games at Interplay; when titles came on multiple floppy disks they required installers with a whole bunch of parameters.
That off-hours demonstration gave the team an early look at the technology that would underpin the post-apocalyptic classic.
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