Hellraiser: Revival promises visceral single-player horror and gruesome combat

Hellraiser: Revival promises visceral single-player horror and gruesome combat — Cdn.mos.cms.futurecdn.net
Image source: Cdn.mos.cms.futurecdn.net

Gamesradar reports that next year's Hellraiser: Revival will be the franchise's first video-game adaptation and is being developed as a refreshingly single-player survival-horror experience. The piece says players will fight members of the Scarlet Church, described as 'essentially a BDSM cult', alongside non-human foes that game director Emil Esov calls 'twisted, imperfect abominations, unworthy of the labyrinth [the Cenobite's realm], subjected to extreme pain in their transformation'.

Esov adds that human enemies will sometimes 'appear that they are enjoying the pain', while non-human enemies are more relentless. He also promises combat where 'you will be able to confront most enemies, kill them, maim them, cut off their body parts, and really hurt them in some discomforting ways'.

The famous puzzle box is renamed the Genesis Configuration and 'the player will get to use it inside and outside of the labyrinth in multiple ways,' Esov says, 'most of them pretty visceral and gruesome', with time in the Labyrinth taking around 'quarter of the game, depending on the player'.


Key Topics

Tech, Hellraiser Revival, Saber Interactive, Clive Barker, Doug Bradley, Pinhead