Highguard's 5v5 Mode Becomes Permanent but Problems Remain
Highguard’s 5v5 mode, introduced as a limited-time experiment after players found the original 3v3 option unexciting, has been made permanent. Developers said they saw a fairly even split between 3v3 and 5v5 and will keep both modes available.
The writer reports that 5v5 plays better than 3v3, producing more frequent firefights and larger, more chaotic raids. Matches that involve most or all players sometimes caused performance issues, which developers had warned could occur, and the mode will need improvements to run smoothly.
Several fundamental problems remain unaddressed: the article cites too many competing mechanics, bland visuals, underwhelming heroes, combat that can feel overly competitive for casual players, and loot that is not enjoyable.
The reviewer suggests 5v5 may help the game avoid a rapid shutdown and extend its lifespan for a short time, but is unconvinced the mode is enough to secure long-term success for another online-only team-based PvP hero shooter.
highguard’s 5v5 mode, limited-time experiment, original 3v3 option, made permanent, fairly even split, plays better than 3v3, more frequent firefights, larger, more chaotic raids, performance issues, too many competing mechanics, bland visuals, underwhelming heroes, overly competitive for casual players, loot that is not enjoyable