Oblivion Remastered bug forced Game Pass player to choose achievements or life as fugitive

Oblivion Remastered bug forced Game Pass player to choose achievements or life as fugitive — Cdn.mos.cms.futurecdn.net
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A GamesRadar writer playing Oblivion Remastered on Game Pass encountered a bug that left guards permanently hostile and prevented fast travel, effectively forcing a choice between using console commands (which on Game Pass permanently disable achievements) or living as a fugitive on foot.

The writer says they paid a bounty in Bruma yet the hostile guards remained on their tail no matter where they went. Because enemies who have you marked block waiting and fast travel, the bug stranded them without the ability to teleport or reliably use their horse, which normally spawns when fast travelling.

Console commands were not a viable fix because the Game Pass version disables achievements if they are used, so the writer turned to Reddit for advice and tried other in-game attempts such as sleeping for 24 hours, which did not resolve the issue.

The workaround they found was to enter and close an Oblivion gate. As part of the "Allies For Bruma" quest they trekked on foot from Bruma to Leyawiin, sealed that Oblivion gate, and afterwards fast travel returned. The writer reflects that the remaster has preserved many of the original game's bugs and quirks.

The article concludes that Oblivion Remastered stayed true to the original in keeping long-standing bugs, and the writer urges newer players to tread carefully when adventuring through Cyrodiil; no official patch or developer response is mentioned.

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