Resident Evil meets BioShock in a survival horror FPS that's damn metal
Crisol: Theatre of Idols makes me bleed for every bullet. I wince each time Gabriel — devout cultist, soldier of the Sun God, etc. — squeezes the spiked grip of his pistol, blood pouring out from his palm and filling the chamber with a red-orange fluid that splutters like lava.
He literally exsanguinates corpses to replenish his own vitality, and once drained, they simply melt away. Gabriel dies about five minutes into the game before being resurrected; the Sun God grants him ichor that now flows through his veins, a defensive or offensive tool depending on how you use it.
Blood as weaponry isn't novel, but Vermilla Studios fully leans in, and the result reads like Resident Evil Village with a Lies of P–meets–BioShock aesthetic. The cultist fantasy drips from every pore: idolatry and towering places of worship, a medieval mindset that heavily riffs on Catholic guilt, yet the world also feels oddly modern.
crisol, theatre, idols, survival horror, fps, vermilla studios, gabriel, sun god, blood mechanics, resident evil