Roblox eases avatar face overhaul with toggles and 1:1 Dynamic Head swaps
Roblox has partially walked back a controversial change to avatar faces after announcing it would replace all Classic Head and Face combinations with Dynamic Heads in February 2026, the company said following player backlash. Players objected for two main reasons: some said they dislike the look of the new Dynamic Faces, while others feared losing value from purchases of Classic Faces.
Roblox said its avatar ecosystem had grown unwieldy and that moving to Dynamic Faces is part of a unified schema to make heads and bodies compatible and enable new capabilities, and it reassured users that animations should work properly on both R6 and R15 avatars. In an update Roblox thanked users for their "input on the importance of unmoving faces for some users" and outlined several changes: it will add a toggle to disable animations on all Dynamic Faces; provide a Dynamic Head counterpart for every Classic Face targeting "1:1 visual parity"; leave Limited Heads — including "serial numbers, transaction history, and trading behaviors" — unchanged; and simplify creation of Classic-look heads for creators.
Not everyone is satisfied: multiple users have said the replacements are close but "not quite exact," pointing out visual artifacts such as jagged lines around some mouths in comparisons shared by the community. Whether Roblox will take further steps to preserve Classic Faces remains unclear.
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