WoW: Midnight roadmap adds prop hunt, mega-dungeon 'Labyrinths' and single‑boss raids
Blizzard’s roadmap for World of Warcraft: Midnight, shown in a State of Azeroth video posted to the company’s official channels, lays out post‑launch plans that include a prop hunt mode, scattered single‑boss raids, new mega‑dungeon “Labyrinths,” and an experimental game mode from the team behind Plunderstorm and Remix.
The roadmap announces a prop hunt mode alongside mention of the player housing system being in early access, which has produced hundreds of moveable furniture and asset models.
Blizzard says it will experiment more with single‑boss raids throughout the expansion, with one such fight arriving in patch 12.1.5 and being integrated into the game’s main questline; the roadmap compares this approach to how some other MMOs slot standalone boss encounters into their stories.
Also scheduled for patch 12.1.5 are “Labyrinths,” described as mega‑dungeon variants of Delves—1–3 player mini‑dungeons introduced in The War Within—that can be completed in shorter chunks or tackled all at once.
Finally, the roadmap teases a new experimental game mode from the same slice of the WoW team that created Plunderstorm and Remix, but offers no concrete details on what the mode will be.
Beyond the mention of patch 12.1.5, the roadmap provides few specifics or timelines, so exact release dates and fuller details for these features remain unclear.
world of warcraft: midnight, prop hunt mode, player housing early access, single-boss raids, patch 12.1.5, labyrinths mega-dungeon, delves mini-dungeons, experimental game mode, plunderstorm team, remix team, state of azeroth, main questline integration