Yakuza Kiwami 3 review: Blurring the line between remake and rewrite
Ryu Ga Gotoku Studio has been revisiting Kazuma Kiryu’s early adventures with a run of remakes, and Yakuza Kiwami 3 & Dark Ties continues that project. The new version of 2009’s Yakuza 3 looks great and adds sidequests and minigames, but its repeated attempts to tie older events to Like a Dragon and Infinite Wealth feel overwrought.
At times the game resembles the Special Editions of Star Wars, where new elements are awkwardly dropped into finished scenes, and that heavy-handed revision can be distracting. The Ryukyu chapters start slowly; Kiryu’s life at the Morning Glory Orphanage and the island’s smaller map leave the early hours feeling thin compared with Onomichi or Honolulu in other entries.
Kiwami 3 pads this section with two major minigames: Bad Boy Dragon, a convoluted turf-war mashup that borrows mechanics from several prior spin-offs, and a more charming Daddy Rank sequence that has Kiryu cooking family dinners to bond with the kids.
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