PHOMPT 3
Create an 8-second ultra-realistic live-action football stadium video using the reference image as the exact visual anchor. Preserve the person's identity, face, hair, clothing/kit, proportions, stadium architecture, crowd placement, pitch and overall atmosphere. The final result must look like genuine supporter-recorded footage, not AI-generated or cinematic.SUBJECT:The person from the reference image [img2] is standing directly beside the touchline, close to the corner of the pitch and only a short distance from the supporters. He is relaxed and acknowledging the crowd. Preserve his face and appearance consistently throughout.SETTING:A packed football stadium during a match @img3The camera is positioned down near the corner, among supporters in the front rows, looking toward the player beside the touchline. Foreground heads, shoulders and occasionally raised hands partially obstruct the bottom and sides of the frame. The crowd feels dense, loud and alive.0–2 SEC:Begin immediately with the player already visible near the touchline. Supporters around the camera are loudly cheering and applauding.The footage is VERY handheld. The supporter filming struggles slightly to keep the player centered because people around them are moving. Natural irregular hand tremors, small vertical bumps, accidental sideways movement and tiny framing corrections. Do not use smooth stabilization.The player hears the crowd and naturally turns his attention toward them.2–5 SEC:The player looks directly toward this section of supporters and raises one hand.He gives them a simple, genuine wave.The movement must have realistic human weight: shoulder initiates the movement, elbow bends naturally, wrist follows, fingers remain anatomically correct. His body subtly shifts balance while standing near the line.The supporters immediately respond more enthusiastically.Hands rise into the foreground. Several people clap. Nearby supporters shout and cheer. One or two blurry arms briefly cross the camera's view.The cameraman becomes excited and the camera shakes noticeably harder for a moment, briefly losing perfect framing before naturally correcting toward the player.5–8 SEC:The player gives another small acknowledgement — a subtle smile and final wave toward the supporters.The crowd continues applauding loudly.Keep the moment understated and authentic. The player should NOT perform an exaggerated celebration, run toward the camera, pose theatrically or behave as though filming a commercial. He is simply acknowledging supporters from beside the touchline.End naturally while the crowd is still cheering and the handheld camera remains slightly unstable.CAMERA:Authentic handheld supporter footage filmed from the front rows near the corner flag. Camera approximately head/eye height. Player is relatively close to the camera compared with normal broadcast footage.Strong natural handheld instability throughout: irregular micro-shakes, human grip movement, slight delayed reactions, imperfect tracking and occasional obstruction from nearby supporters. Movement must NEVER resemble a gimbal, Steadicam, drone or broadcast camera.Do not artificially move the camera around the player. The cameraman physically remains among the supporters.REALISM:Every person must obey realistic physics. Crowd movement is unsynchronized and individually varied. Some supporters clap faster than others; some raise arms; others lean forward or shout. Avoid duplicated movements and synchronized AI crowd animation.Natural skin texture, facial micro-movements, blinking, realistic fabric folds and physically believable body movement. Preserve the player's identity across every frame. No facial morphing.AUDIO:Raw stadium audio only. Loud cheering, applause, individual nearby voices, distant stadium ambience and occasional shouting. Nearby clapping should sound much louder than distant supporters because the microphone is physically inside the crowd. Slight microphone overload during the loudest cheers. NO commentary. NO narration. NO music.VISUAL TARGET:It should feel like an ordinary supporter happened to capture a genuine spontaneous interaction with the player from only a few rows away. Imperfect framing and camera shake are desirable. Prioritize documentary authenticity over beautiful cinematography.NO cinematic slow motion, artificial camera orbit, perfect stabilization, plastic skin, face morphing, identity drift, floating motion, duplicated supporters, synchronized crowd movement, impossible hands, rubbery limbs, fake depth of field, artificial lens flares or CGI appearance.S-TIER PHOTOREALISM. PERFECT REFERENCE IDENTITY. REAL HUMAN WEIGHT AND INERTIA. NATURAL CROWD PHYSICS. GENUINE HANDHELD CAMERA BEHAVIOR. AUTHENTIC FOOTBALL STADIUM ATMOSPHERE. Use [img1], [img3]
#PHOMPT