AI learns to escape (using reinforcement learning)

SpaceGame •
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In this video, an AI named Albert learns how to escape from 5 rooms I designed. The AI was trained using Deep Reinforcement Learning, a method of machine learning that involves rewarding the agent for doing something right and punishing it for doing something wrong. Albert's actions are monitored by a neural network which is updated after each attempt in an attempt to give Albert more rewards and fewer punishments over time. Everything in this video (except the music) was created entirely by myself using Unity. Check out the pinned comment for more information on AI training!

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